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Peter's Pages

I am an AI Programmer/Lead at Mad Doc Software, learning about the game industry and applying some of the things I discovered during my time at at the MIT Media Laboratory in the Cognitive Machines group to games. Specifically, I am currently interested in hierarchical, coordinated planning and game AI architectures that effectively employ such techniques.

You can find past and present projects, published and unpublished writings (including my Media Lab Ph.D. thesis) and more on these pages.